Game prototype
2025
Godot starter game with falling-rock dodging
Dodge Bucket
A simple Godot 4 game template where the player moves a bucket left and right to dodge falling rocks as the challenge ramps up.

Role
Game developer
Stack
Godot 4
GDScript
Game Physics
Touch Controls
highlights.
Created a simple falling-rock spawning system.
Added touch-based player movement for left and right controls.
Used Godot physics and collisions for the core dodge mechanic.
Built upward screen motion to increase tension over time.
Game loop
The player controls a bucket while rocks fall from above. The screen motion and spawning pattern create a lightweight reflex challenge that is useful as a Godot learning project or a starter template.
Built with
- Godot Engine 4.x
- GDScript
- Godot physics and collision nodes